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== Notable Characters == |
== Notable Characters == |
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− | === |
+ | ===Tixa (above ground)=== |
− | + | NPCs |
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* '''[[Christine "Warden" Woltz]]''' |
* '''[[Christine "Warden" Woltz]]''' |
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* '''[[Brewster Woltz]]''' |
* '''[[Brewster Woltz]]''' |
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+ | Recruitable |
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⚫ | |||
− | === Tixa dungeon === |
+ | === Tixa dungeon (below ground) === |
− | + | NPCs |
|
* '''[[Gordon Jefferies]]''' |
* '''[[Gordon Jefferies]]''' |
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==== Recruitable ==== |
==== Recruitable ==== |
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⚫ | |||
* '''[[Breeham "Shank" Druz]]''' |
* '''[[Breeham "Shank" Druz]]''' |
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== Notable loot == |
== Notable loot == |
||
* One of the guards in Tixa always drops a [[Steyr Aug]]. |
* One of the guards in Tixa always drops a [[Steyr Aug]]. |
||
− | * There are various Spectra |
+ | * There are various Spectra [[Spectra Vest|Vests]], [[Spectra Leggings|Leggings]] and [[Spectra Helmet|Helmets]] in the lockers in the guards' quarters, near the Warden's office. |
− | * Most of the enemies drop Gas |
+ | * Most of the enemies drop [[Gas Mask]]s. |
==Notes== |
==Notes== |
||
When you attack Tixa or fire your weapons, the alarm may go off. The guards are alerted and will put their gas masks on because after that, the buildings start to fill with gas which apparently doesn't affect the prisoners. There is an alternative to this, using the warden's husband: |
When you attack Tixa or fire your weapons, the alarm may go off. The guards are alerted and will put their gas masks on because after that, the buildings start to fill with gas which apparently doesn't affect the prisoners. There is an alternative to this, using the warden's husband: |
||
− | Sneak in from the eastern side of Tixa. Enter the house at the southeast corner. Be very nice to the warden’s husband (Brewster). He’ll tell you everything you need to know (you have to wait until 17:00 PM and sneak into the Jail house to catch the Warden off guard. He gives the key from his wife’s office too, if talked to enough. Just kill her before she sets the alarm. |
+ | Sneak in from the eastern side of Tixa. Enter the house at the southeast corner. Be very nice to the warden’s husband ([[Brewster Woltz|Brewster]]). He’ll tell you everything you need to know (you have to wait until 17:00 PM and sneak into the Jail house to catch the Warden off guard. He gives the key from his wife’s office too, if talked to enough. Just kill her before she sets the alarm. |
In her office, inside the prison there are two switches. A square red one and another next to it. The red alerts the guards to put their masks on, and the one next to it floods the prison with tear gas. If you do not enter at 17:00, then the warden will be in the office. Regardless what you do, kill her before she can set off the alarm (preferably using suppressed weapons) unless you are ready for a big fight. |
In her office, inside the prison there are two switches. A square red one and another next to it. The red alerts the guards to put their masks on, and the one next to it floods the prison with tear gas. If you do not enter at 17:00, then the warden will be in the office. Regardless what you do, kill her before she can set off the alarm (preferably using suppressed weapons) unless you are ready for a big fight. |
||
− | If you managed to prevent the Warden from setting off the alarm, you can immediately flood the area with Tear Gas without setting off the alarm, which gives the enemies inside no chance to put their masks on before the area is filled with gas. You can make your move quickly here if you have your own gas masks to steal the weapons of unconscious enemies before killing them, |
+ | If you managed to prevent the Warden from setting off the alarm, you can immediately flood the area with Tear Gas without setting off the alarm, which gives the enemies inside no chance to put their masks on before the area is filled with gas. You can make your move quickly here if you have your own gas masks to steal the weapons of unconscious enemies before killing them, many of them carry good weapons. Be aware since there are some enemies outside that you also have to deal with. |
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Revision as of 05:15, 27 March 2012
"They got a jail here that makes Alcatraz look like Disneyland. It's not just the jail's condition either. The warden's got a house right on the grounds, and by all accounts, she's one mean bitch."" — Ira Smythe
Tixa is a prison located in sector J9, south of Cambria in Jagged Alliance 2. Its location can be revealed on the tactical map by talking to Dynamo's brother in Alma. There is also a dungeon beneath Tixa where Deidranna's political enemies are tortured.
Characteristics
Tixa
Tixa Dungeon
Notable Characters
Tixa (above ground)
NPCs
Recruitable
- Greg "Dynamo" Duncan, the brother of Matt Duncan
Tixa dungeon (below ground)
NPCs
Recruitable
Notable loot
- One of the guards in Tixa always drops a Steyr Aug.
- There are various Spectra Vests, Leggings and Helmets in the lockers in the guards' quarters, near the Warden's office.
- Most of the enemies drop Gas Masks.
Notes
When you attack Tixa or fire your weapons, the alarm may go off. The guards are alerted and will put their gas masks on because after that, the buildings start to fill with gas which apparently doesn't affect the prisoners. There is an alternative to this, using the warden's husband:
Sneak in from the eastern side of Tixa. Enter the house at the southeast corner. Be very nice to the warden’s husband (Brewster). He’ll tell you everything you need to know (you have to wait until 17:00 PM and sneak into the Jail house to catch the Warden off guard. He gives the key from his wife’s office too, if talked to enough. Just kill her before she sets the alarm.
In her office, inside the prison there are two switches. A square red one and another next to it. The red alerts the guards to put their masks on, and the one next to it floods the prison with tear gas. If you do not enter at 17:00, then the warden will be in the office. Regardless what you do, kill her before she can set off the alarm (preferably using suppressed weapons) unless you are ready for a big fight.
If you managed to prevent the Warden from setting off the alarm, you can immediately flood the area with Tear Gas without setting off the alarm, which gives the enemies inside no chance to put their masks on before the area is filled with gas. You can make your move quickly here if you have your own gas masks to steal the weapons of unconscious enemies before killing them, many of them carry good weapons. Be aware since there are some enemies outside that you also have to deal with.
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