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{{infobox location
Orta is a hidden facility, it won't appear on your map at the start, but it is always at sector K4. You can learn its location by talking to the General in Alma.
 
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| name = Orta
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| image = {{{Image}}}
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| imagewidth = 250
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| caption = Caption
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| location = [[Arulco]]
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| type = Facility
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| sector = [[K4]]
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| size = 1
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| facilities = -
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| mine = No
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| militia = No
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| inhabitants = [[Deidranna's Army]], civilians
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}}
 
'''Orta''' is a hidden facility, it won't appear on your map at the start, but it is always at sector K4. You can learn its location by talking to [[General Theo Humphey]] in [[Alma]].
   
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== Characteristics ==
From the outside, it appears to be a bloodcat research facility, but it is unusually well guarded for a facility of its kind. The real deal is that it is a hidden manufacturing plant for Rocket Rifles. There is a strongly locked door to the facility that is almost impossible to lockpick with indestructible wall.
 
   
 
From the outside, it appears to be a [[Bloodcat]] research facility, but it is unusually well guarded for a facility of its kind. The real deal is that it is a hidden manufacturing plant for [[Rocket Rifle]]s. There is a strongly locked door to the facility that is almost impossible to bypass with picks, set in an indestructible wall.
There are two ways to gain access to the underground facility, unless you are lucky enough that an enemy opens the door during the battle. You can give Skipper in Estoni any item, and he will give you the keycard to the facility. Alternatively, you can just bribe Walter with $20000 and he will open the door for you. You can kill him to get the money back later.
 
   
 
There are two ways to gain access to the underground facility, unless you are lucky enough that an enemy opens the door during the battle. You can give [[Skipper]] in [[Estoni]] any item, and he will give you the keycard to the facility. Alternatively, you can bribe [[Walter Bazzon]] with $20,000 and he will open the door for you. You can kill him to get the money back later.
The underground part of the facility is even more heavily defended. Once you have secured the facility, you can find Ernest in the back room. Keep threatening him and he will eventually give in and open the store room full of Rocket Rifles for you.
 
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You can also shoot the door from LAW and the wall next to the door will collapse.
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The underground part of the facility is even more heavily defended. Once you have secured the facility, you can find [[Dr. Ernest Poppin]] in the back room. Keep threatening him and he will eventually give in and open the store room full of Rocket Rifles for you.
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In the main hallway underground, one switch will open all doors.
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== Notable characters ==
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* [[Walter Bazzon]], a scientist.
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* [[Dr. Ernest Poppin]], another scientist, found underground.
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== Notes ==
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* Despite it not being an actual town or city, the enemy considers Orta to be of strategic importance and will move to retake the sector shortly after you have captured it (similar to [[Tixa]]), and will continually make attempts to recapture it thereafter.
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== See also ==
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* [[General Theo Humphey]]
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* [[Skipper]]
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{{Jagged Alliance 2 Locations}}
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[[Category:Jagged Alliance 2 Locations]]
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[[Category:Orta]]

Latest revision as of 21:12, 10 August 2016

Orta is a hidden facility, it won't appear on your map at the start, but it is always at sector K4. You can learn its location by talking to General Theo Humphey in Alma.

Characteristics

From the outside, it appears to be a Bloodcat research facility, but it is unusually well guarded for a facility of its kind. The real deal is that it is a hidden manufacturing plant for Rocket Rifles. There is a strongly locked door to the facility that is almost impossible to bypass with picks, set in an indestructible wall.

There are two ways to gain access to the underground facility, unless you are lucky enough that an enemy opens the door during the battle. You can give Skipper in Estoni any item, and he will give you the keycard to the facility. Alternatively, you can bribe Walter Bazzon with $20,000 and he will open the door for you. You can kill him to get the money back later.

You can also shoot the door from LAW and the wall next to the door will collapse.

The underground part of the facility is even more heavily defended. Once you have secured the facility, you can find Dr. Ernest Poppin in the back room. Keep threatening him and he will eventually give in and open the store room full of Rocket Rifles for you.

In the main hallway underground, one switch will open all doors.

Notable characters

Notes

  • Despite it not being an actual town or city, the enemy considers Orta to be of strategic importance and will move to retake the sector shortly after you have captured it (similar to Tixa), and will continually make attempts to recapture it thereafter.

See also


Jagged Alliance 2 locations
Towns Omerta / Drassen / San Mona / Chitzena / Grumm / Cambria / Alma / Balime / Meduna
Other locations Estoni / Orta / SAM Site / Tixa