A list of the weapons and items that appear in Jagged Alliance: Back in Action .
Weapons
Assault Rifles
Icon
Name
Weigth
Durability
Ammo Type
Range
Damage
Rate of Fire
Burst Mode
Clip Size
Value
AK 47
4.3 kg
120
5.45mm
33 m
30
400 RPM
×3
30
$ 3720
M4 Carbine
4 kg
65
5.56mm
23 m
29
500 RPM
×4
30
$ 3800
NF SCAR-H CQB
3.5 kg
80
7.62mm NA
27 m
31
350 RPM
×4
20
$ 4100
M16
3.4 kg
45
5.56mm
40 m
29
450 RPM
×3
30
$ 5200
G41
4.1 kg
100
5.56mm
38 m
30
510 RPM
×3
30
$ 5500
SAM-AF
3.7 kg
75
5.56mm
23 m
29
900 RPM
×3
30
$ 3400
NF-FAL
4.25 kg
85
7.62mm NA
42 m
32
290 RPM
×3
30
$ 5000
G3A3
4.38 kg
140
7.62mm NA
31 m
34
370 RPM
×2
20
$ 4050
GIS Commando
3 kg
90
5.56mm
26 m
27
510 RPM
×3
30
$ 3700
Steyr
3.8 kg
70
5.56mm
47 m
29
290 RPM
×4
30
$ 5900
TAR 21
2.95 kg
65
5.56mm
36 m
27
700 RPM
×5
30
$ 5600
AKSU-74
2.71 kg
110
5.45mm
20 m
30
735 RPM
×4
30
$ 3900
AKM
3.1 kg
115
7.62mm WP
30 m
31
600 RPM
×3
30
$ 4000
H&K G11
3.6 kg
60
4.73mm
47 m
40
1000 RPM
×3
50
$ 9600
Enfield L85
3.6 kg
70
5.56mm
37 m
28
310 RPM
×5
30
$ 4890
DLC excusives
Special Ops SCAR-L CQB [1] [2]
4 kg
85
5.56mm
25 m
28
625 RPM
×3
30
$ 0
Special Ops CARB-15 [3] [4]
4 kg
75
5.56mm
22 m
26
900 RPM
×4
30
$ 0
Sniper Rifles
Name
Mass (kg)
Durability
Ammo
Range (m)
Damage
Burst Mode
Magazine
New Price ($)
SKS
3.85
130
7.62 WP
30
31
N/A
10
2800
M-14
5.1
99
7.62 NATO
50
33
x2
20
5600
VSS Vintorez
3.00
70
9mm
42
35
x2
20
5000
Mini-14
2.90
50
5.56mm
29
30
N/A
30
3100
Dragunov
4.31
120
7.62 WP
80
36
N/A
20
6800
KH PSG1
8.10
100
7.62 NATO
96
43
N/A
10
7900
M24 SWS
5.49
90
7.62 NATO
105
53
N/A
5
9800
G82
12.90
60
.50 cal
110
68
N/A
11
12500
Pistols
Sub-Machine Guns
Name
Mass (kg)
Durability
Ammo
Range (m)
Damage
Burst Mode/RoF
Magazine
New Price ($)
Type 85
1.90
80
7.62 WP
16
23
x6 / 600
30
2100
Klock 18
0.64
75
9mm
15
21
x3 / 900
15
1780
Tec 9
1.23
35
9mm
17
19
x6 / 900
30
1860
MAC-10
2.84
30
.45 ACP
18
25
x5 / 1100
30
2500
^MP5K
2.7
95
9mm
19
24
x5
30
2800
MP5SD
2.80
100
9mm
17
25
x5 / 700
30
2900
MP53
3.08
100
5.56mm
24
27
x3 / 800
30
2900
^AKSU-74
2.70
110
5.45mm
20
30
x4
30
3900
P90
2.54
80
5.7mm
18
27
x5 / 900
50
4400
Shotguns
Name
Mass (kg)
Durability
Ammo
Range (m)
Damage
Burst Mode
Magazine
New Price ($)
M870
3.20
80
12g
19
85
N/A
7
2600
SPAS-15
3.90
50
12g
20
60
N/A
7
2850
NF Shotgun
3.85
75
12g
24
90
N/A
6
3000
CAWS
3.70
90
12g
16
75
x3
10
4050
Machine Guns
Melee
Icon
Name
Weight
Durability
Range
Damage
Value
Knife
600 g
100
1.5 m
10
$ 300
Machete
900 g
100
1.5 m
12
$ 100
Axe
1.8 kg
100
1.5 m
15
$ 150
Launchers
Icon
Name
Weigth
Durability
Ammo Type
Range
Damage
Rate of Fire
Burst Mode
Clip Size
Value
LAW
3.7 kg
10
Rocket
100 m
150
60 RPM
-
1
$ 3450
Rocket Rifle
4.5 kg
15
Rocket
30 m
130
60 RPM
-
5
$ 14,300
Automatic Rocket Rifle
4.5 kg
20
Rocket
30 m
120
120 RPM
×5
5
$ 22,000
M79
2.7 kg
20
40mm
30 m
100
60 RPM
-
1
$ 3000
Ammunition
Note: all ammunition type stack at 5 × box size.
Attachments
Icon
Name
Mass (kg)
Stealth Bonus
Time Bonus
Acc Bonus
New Price ($)
Silencer
.25
95
-
-
$ 650
Reflex Sight
.24
-
15
-
$ 2400
Holo Sight
.24
-
25
-
$ 2800
4x Scope
.12
-
-
25
$ 3100
12x Scope
.45
-
-
35
$ 3900
Clothing
Hats
To be continued…
Head Accessories
Icon
Name
Weigth
Durability
Armor
Camo W
Camo D
Camo N
Camo U
Value
Gasmask
300 g
10
2
-
-
-
-
$ 450
Night Vision Goggles
500 g
10
1
-
-
-
-
$ 1250
Glasses
50 g
10
-
-
-
-
-
?
Sunglasses
50 g
10
-
-
-
-
-
?
Chest
Icon
Name
Weigth
Durability
Armor
Camo W
Camo D
Camo N
Camo U
Value
"Eagle"
T-Shirt
100 g
10
1
-
-
-
-
$ 35
"Lucha Verde"
T-Shirt
100 g
10
1
-
-
-
-
$ 35
"Blue Inhaler"
T-Shirt
100 g
10
1
-
-
-
-
$ 35
"Jagged Team"
T-Shirt
100 g
10
1
-
-
-
-
$ 100
Military T-Shirt
T-Shirt
100 g
10
1
25
-
-
-
?
gray
Coat
2.15 kg
10
1
-
-
-
-
$ 100
green
Coat
2.15 kg
10
1
10
-
-
-
$ 100
blue
Coat
2.15 kg
10
1
2
-
2
2
$ 100
tan
Coat
2.15 kg
10
1
-
15
-
-
$ 100
jungle
Uniform
500 g
10
2
25
-
-
-
$120
gray
Uniform
500 g
10
2
-
-
-
10
$120
brown
Uniform
500 g
10
2
5
5
-
-
$120
blue
Uniform
500 g
10
2
4
-
3
5
$120
tan
Uniform
500 g
10
2
-
15
-
-
$120
urban
Uniform
500 g
10
2
-
-
-
25
$120
woods
Uniform
500 g
10
2
10
-
-
10
$120
Arulco
Uniform
500 g
10
2
10
10
-
-
$120
b&w
Motorcycle Jacket
3.15 kg
10
3
-
-
5
-
$ 350
jungle
Military Dress-Shirt
200 g
10
1
25
-
-
-
$
Chest Accessories
Icon
Name
Weigth
Durability
Armor
Camo W
Camo D
Camo N
Camo U
Value
Light Flak Jacket
3.1 kg
10
4
-
-
-
-
$ 800
Flak Jacket
3.1 kg
10
8
-
-
-
-
$ 1600
Spectra Vest
3.1 kg
10
20
-
-
-
-
$ 4000
Guardian Vest
4.8 kg
10
24
-
-
-
-
$ 4800
Legs
Icon
Name
Weigth
Durability
Armor
Camo W
Camo D
Camo N
Camo U
Value
blue
Jeans
-
-
-
-
$
green
Trousers
800 g
10
1
10
-
-
-
$
urban
Kevlar Pants
2.4 kg
10
6
-
-
-
25
$ 1250
green
Kevlar Pants
2.4 kg
10
6
10
-
-
-
$ 1250
brown
Kevlar Pants
2.4 kg
10
6
5
5
-
-
$ 1250
blue
Kevlar Pants
2.4 kg
10
6
4
-
3
5
$ 1250
black
Kevlar Pants
2.4 kg
10
6
5
-
10
5
$ 1250
jungle
Kevlar Pants
2.4 kg
10
6
25
-
-
-
$ 1250
woods
Kevlar Pants
2.4 kg
10
6
10
-
-
10
$ 1250
urban
Spectra Leggings
3.9 kg
10
12
-
-
-
25
$ 2100
black
Spectra Leggings
3.9 kg
10
12
5
-
10
5
$ 2100
gray
Spectra Leggings
3.9 kg
10
12
-
-
-
10
$ 2100
white
Spectra Leggings
3.9 kg
10
12
-
-
-
-
$ 2100
brown
Spectra Leggings
3.9 kg
10
12
5
5
-
-
$ 2100
Arulco
Spectra Leggings
3.9 kg
10
12
10
10
-
-
$ 2100
Feet
Icon
Name
Weigth
Durability
Armor
Camo W
Camo D
Camo N
Camo U
Value
B&W
"Buck Gaylors"
220 g
10
2
-
-
-
-
$
white
Casuals
420 g
10
2
-
-
-
-
$
brown
Military Boots
1.25 kg
10
6
-
-
-
-
$ 300
Consumables
Food, drinks and other edible objects can be found scattered across the various sectors of Arulco, with cities having the most abundant supply. Most of these items can be found lying around in houses, shops, shacks and other buildings (even in trash cans!) and are free for taking, but some merchants may carry a limited supply of foodstuff and will sell them to you at generally low prices.
Icon
Name
Type
Weigth
Stack Size
Effect on Stamina
Value
Da Honko Cereals
Cereals
375 g
5
+ 10
$ 5
Da Honko Cereals (expired)
Cereals
375 g
5
− 1
$ 0
Fit Mix Flakes
Cereals
375 g
5
+ 30
$ 4
Doc Choc Cereals
Cereals
375 g
5
+ 15
$ 3
Da Honko Power Bar
Sweets
40 g
10
+ 30
$ 2
Da Honko Power Bar (expired)
Sweets
40 g
10
+ 30[5]
$ 0
Milk
Soft drink
1 kg
3
+ 15
$ 2
Milk (low fat)
Soft drink
1 kg
3
+ 20
$ 3
Soy Milk
Soft drink
1 kg
3
+ 20
$ 8
Milk (expired)
Soft drink
1 kg
3
− 20
$ 0
Wagner’s
Cereals
150 g
5
+ 5
$ 2
Canned Asparagus
Vegetables
500 g
5
+ 25
$ 4
Canned Beans
Vegetables
500 g
5
+ 20
$ 3
Canned Peaches
Fruits
500 g
5
+ 30
$ 3
Canned Pineapples
Fruits
500 g
5
+ 25
$ 7
Canned Tomatoes
Vegetables
500 g
5
+ 30
$ 2
Apple
Fruits
200 g
5
+ 25
$ 1
Pineapple
Fruits
800 g
3
+ 35
$ 6
Peach
Fruits
150 g
5
+ 25
$ 2
Orange
Fruits
300 g
3
+ 30
$ 2
Potato
Vegetables
250 g
8
+ 30
$ 2
Garlic
Vegetables
250 g
10
+ 10
$ 1
Tomato
Vegetables
100 g
10
+ 30
$ 1
Cucumber
Vegetables
250 g
10
+ 15
$ 2
Spider
Meat
1 g
20
− 15
$ 0
Cockroach
Meat
6 g
20
− 20
$ 0
Beetle
Meat
4 g
20
− 15
$ 0
Maggots
Meat
2 g
20
− 10
$ 0
Ham
Meat
800 g
1
+ 40
$ 60
Ham (rotten)
Meat
713 g
1
− 40
$ 0
Blood Sausage
Meat
250 g
5
+ 30
$ 5
Sausage
Meat
500 g
3
+ 25
$ 10
Beef
Meat
500 g
1
+ 50
$ 30
Beef (rotten)
Meat
462 g
1
− 50
$ 0
Canned Beef
Meat
425 g
3
− 30[5]
$ 6
Vodka
Alcohol
700 g
3
0[5]
$ 36
Beer
Alcohol
500 g
6
+ 10
$ 2
Beer (stale)
Alcohol
500 g
6
− 5
$ 0
Rum
Alcohol
700 g
3
− 10
$ 90
Tequila
Alcohol
700 g
3
− 10
$ 50
Kola
Alcohol
700 g
3
− 10
$ 8
Water
Soft drink
1 kg
3
+ 20
$ 2
L’Aquian
Soft drink
1 kg
3
+ 20
$ 4
Orange Juice
Soft drink
1 kg
3
+ 30
$ 6
Apple Juice
Soft drink
1 kg
3
+ 30
$ 6
Beer Can
Alcohol
330 g
6
+ 5
$ 6
Banana
Fruits
200 g
5
+ 30
$ 4
Dead Rat
Meat
200 g
10
− 40
$ 0
Raw Fish
Meat
500 g
5
+ 20
$ 0[5]
Rotten Fish
Meat
500 g
20
− 50
$ 0
NOTE: Da Honko Cereals (Limited Edition) are a quest item, not a consumable.
Consumables affect your mercenaries' current maximum stamina. As of v1.13, mercenaries lose stamina while traveling in the World Map or running about in hostile sectors, making edible objects an important aspect of gameplay. Eating the right food and drinks will let mercenaries instantly recover some lost stamina, up to their individual maximum stamina, while eating the wrong food, drinks or even objects (like spiders, for instance) will instantly lower their current maximum stamina (but never less than 0). Mercenaries with low to zero stamina cannot run.
Some objects are heavier than others, but the stamina recovered/lost is not in any way proportionate to their weight. The healthier food and drink choices in real life, like "fit" cereals, fresh meat, juices, fruit and vegetables, tend to recover more stamina than "junk food", like snacks and beer. If you anticipate traveling long distances where food and drinks are few and far between, bringing lighter yet "stamina-rich" objects not only helps recover lots of stamina but also frees up some baggage room for your mercenaries to carry other important things.
References