Jagged Alliance Wiki
No edit summary
No edit summary
Line 1: Line 1:
'''Jagged Alliance 2: Wildfire''' is a standalone expansion pack for Jagged Alliance 2. It is essentially not a new game, but a mod that was officially distributed. The plot is still the same, but the gameplay is said to be more realistic. Weapons do more damage and enemy soldiers are less suicidal. Also, the locations were redesigned, adding more structures and flora.
+
'''Jagged Alliance 2: Wildfire''' is a standalone expansion pack for ''[[Jagged Alliance 2]]''. It is essentially not a new game, but a mod that was officially distributed. The plot is still the same, but the gameplay is said to be more realistic. Weapons do more damage and enemy soldiers are less suicidal. Also, the locations were redesigned, adding more structures and flora.
   
 
== New features ==
 
== New features ==

Revision as of 09:40, 11 July 2010

Jagged Alliance 2: Wildfire is a standalone expansion pack for Jagged Alliance 2. It is essentially not a new game, but a mod that was officially distributed. The plot is still the same, but the gameplay is said to be more realistic. Weapons do more damage and enemy soldiers are less suicidal. Also, the locations were redesigned, adding more structures and flora.

New features

  • The commander can now command a squad of 10 mercenaries, in Jagged Alliance 2 only six mercs were allowed per squad.
  • All sectors have been reworked. New settlements, and building density has been increased.
  • Varying landscapes with changing density of vegetation and new visual conditions in close combat.
  • All weapons and explosives have been newly balanced with absolutely authentic characteristics - Total realism in the combination of weapons and protection systems.
  • Realistic sound effects for a new, exciting and authentic game feeling.
  • More than 20 new weapons and 150 new objects. USP, Uzi, UMP, MP5A3, Mini-30, HK33, G36, MP7, MSG90, AN-94, RPK, V-94, VAL and VSS.
  • There are new opponents and unfortunately for the player they have become a lot tougher, cleverer and unscrupulous. Differing enemy behavior demands a higher quality of varying tactics and non-linear thinking.
  • Improved overview with a 1024 x 768 resolution.

New mercenaries






Igor-ja2

"It is like our work is unfinished."
This article or section is a stub. You can help Jagged Alliance Wiki by expanding it and adding more information to it.