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=== Importing mercenaries === |
=== Importing mercenaries === |
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− | + | The player may import saved games from Jagged Alliance 2 or start with fresh characters. If player chooses to import, all mercenaries from Jagged Alliance 2 will have all statistics improvements in Unfinished Business. However, they must be hired again. This does not include RPCs like Ira, as they returned to their civilian lives after the events of Jagged Alliance 2, and they won't be in Unfinished Business at all. |
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− | The mercenaries' inventories |
+ | The mercenaries' also have different items in their inventories when hired, and the difficulty level will be increased because of the improved statistics. |
=== Mercenaries' fee === |
=== Mercenaries' fee === |
Revision as of 12:16, 13 November 2010
Jagged Alliance 2: Unfinished Business (JA2: UB), alternatively known as Jagged Alliance 2.5 is a stand-alone sequel for Jagged Alliance 2. New features include an editor to create new maps. Like the predecessor, this was also developed by Sir Tech. Ian Currie acted as chief producer, while story and characters were created by Shaun Lyng. The game was translated into German by Innonics. Unfinished Business was critisized because of its short play-time and linear gameplay compared to Jagged Alliance 2. Sirtech had some financial problems when this game was in development.
Plot
After the end of Jagged Alliance 2, Enrico Chivaldori again approaches the commander to set things right across Arulco's borders. In the small mountain state of Tracona, a corporation called "Ricci Mining" has built a military base. Its missiles threaten peace with Arulco, where Ricci Mining once held lucrative options while Deidranna was still in power. It is the mercenaries' mission to destroy the missiles.
New features
- Map editor to create new maps.
- Extra difficulty levels: unlimited turns or timed turns.
- 20 new sectors to explore.
- 10 new weapons.
- Improved artificial intelligence.
- New tactical elements.
Mercenaries
All mercs from Jagged Alliance 2 return, but there are some new mercs too.
New mercenaries
M.E.R.C.
- Gaston Cavalier
- Lt. Stogie Horge
A.I.M.
- John Kulba
- Col. Frederick Biggins
- Manuel
- Tex Colburn
Importing mercenaries
The player may import saved games from Jagged Alliance 2 or start with fresh characters. If player chooses to import, all mercenaries from Jagged Alliance 2 will have all statistics improvements in Unfinished Business. However, they must be hired again. This does not include RPCs like Ira, as they returned to their civilian lives after the events of Jagged Alliance 2, and they won't be in Unfinished Business at all.
The mercenaries' also have different items in their inventories when hired, and the difficulty level will be increased because of the improved statistics.
Mercenaries' fee
Unlike in Jagged Alliance 2, the commander must pay a mission fee for a limited time. It covers the entire mission and merc's equipment.
Map Editor
"It is like our work is unfinished."
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