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"On Target Killer Profiles! Not affiliated with A.I.M." — I.M.P.

The Institute for Mercenary Profiling is an organization that allows commanders to contract the exact personnel they need. Its first appearance is in Jagged Alliance 2. All they have to do is input their requirements and they are given a list of compatible mercenaries from their database.

The player uses the I.M.P. site to build a custom mercenary character for use in the game. The commander can only do this once and the whole process costs $3000.

Creating mercenary

Jagged Alliance 2

An email from I.M.P. is one of the first messages the player finds in their email inbox. Reading the message allows the player access to the I.M.P. website in the "Web" section.

On the homepage is a prompt for a code (given in the email received earlier) that will allow the player access to the site's features. The code is XEP624. Enter it and click "Begin" to proceed.

The profiling process takes you through several pages of forms and questions, the end result of which is the creation of your customized mercenary.

I.M.P

Basic information

You must provide basic information about your character (name, callsign and gender).

Name: Character's name
Nickname: Nickname or "callsign" for your character that is displayed in-game.
Gender: Male or Female

Personality Quiz

The personality quiz contains 16 different multiple-choice questions. Your answers to these questions will be used to determine your custom characters's skills, attitude and personality traits. For example, a custom mercenary may get night ops/stealth skills, an aggressive attitude and a psychotic personality trait.

Question #1

"When you were young, you most wanted to be:"

  1. Bruce Lee (Martial Arts)
  2. None
  3. Hand to Hand combat
  4. Lock Picking
  5. Throwing
  6. Optimism
Question #2

1. Teaching 2. None 3. Psycho Personality 4. Friendly personality
Question 3 - 1. Lock Picking 2. None 3. Stealth 4. Normal personality
Question 4 - 1. Automatic Weapons 2. Friendly Personality 3. Normal Personality 4. None 5. None
Question 5 - 1. None 2. None 3. Aggressive Personality 4. None
Question 6 - 1. None 2. Night Ops 3. None 4. None 5. None
Question 7 - 1. Electronics 2. Knifing 3. Night Ops 4. None
Question 8 - 1. Ambidextrous 2. None 3. Optimistic Personality 4. Psycho Personality
Question 9 - The answers to this question have no effect on skills/personality.
Question 10 - The answers to this question have no effect on skills/personality.
Question 11 - 1. None 2. Teaching 3. Aggressive Personality 4. Normal Personality 5. None
Question 12 - 1. Martial Arts 2. Knifing 3. None 4. Automatic Weapons 5. Hand to Hand combat 6. Electronics 7. None 8. None
Question 13 - 1. None 2. Normal Personality 3. Normal Personality 4. None
Question 14 - 1. None 2. Normal Personality 3. None 4. None
Question 15 - 1. Throwing 2. Ambidextrous 3. None 4. None
Question 16 - The answers to this question have no effect on skills/personality.

Attributes

You start with 55 points for every attribute and several bonus points. Every attribute can range from 35 to 85.

  • Physical attributes, such as health or dexterity, cannot be lower than 35 or higher than 85.
  • Skills, such as the Medical and/or Mechanical skills, are set to 0 when you attempt to set it lower than 35. The character cannot use a skill he has a 0 in. You gain 15 bonus points for setting a skill to 0. In unmodified versions of Jagged Alliance 2, there is no way for a merc with skill 0 in any ability to ever improve that skill, so care should be taken when making this decision.

Portrait

There are several portraits to choose from. In the mail, I.M.P. will 'analyze' your selection of portrait and voice, but it only decides the body type of your merc.

Male

Female

Voice

Three distinct voices are available for each gender.

Changes in Unfinished Business

Activation code: GP97SL.

Voice

There is a new voice for both genders.

Personality and Traits

Traits are selected rather directly. You can select among one or two of available traits. Note that selecting one will make him/her be an expert (except ones like "Camouflaged"), and you can even give no traits to your merc (but not recommended).

However, when personality is concerned, you are forced to have only normal mercs when you are starting fresh. Otherwise, his/her previous personality is inherited.

Attributes

Every attribute can now range from 35 to 90.

Changes in Wildfire

Activation code: CIA003.

Personality Quiz

Personality quiz has different questions than in Jagged Alliance 2.

Portrait

The first and the sixth portraits have been replace with new ones.

Quotes

"I'm not a mercenary, but I play one on TV. IMP's quick and accurate profiling service gave me exactly what I needed...and expected." - C. Brawnson.

"While I found IMP's services tailored to the Merc, technicaly we are still investigating their involvement in alleged ilegal activities." - J. Reneault.

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