A single-use hurled explosive weapon in the Jagged Alliance series, first appearing in Jagged Alliance.
"An army issue M31A, a fragmentation explosive with pull-ring, pressure-release firing device, wire-wound coil and Composition-B explosive charge." - Jagged Alliance
"This standard army issued fragmentation grenade is packed with TNT and has a pull ring, pressure-released firing trigger." - Jagged Alliance 2
- While grenades cannot be thrown as far as bullets can be fired, grenade explosions have a splash effect, which can potentially damage many targets if they are grouped close together.
- Mercenaries with the Throwing skill (or Demolitions in v1.13) are able to throw grenades much farther than others.
- Those that are close enough to the explosion will be knocked prone as well, cancelling out their actions for the round.
- Notably, damage from these grenades tends to be low, and not comparable to that of grenades in reality.
- Grenades can also be used as an alternative to forcing locked doors if there are no mechanically skilled mercenaries or crowbars handy. Opening a door with this method also has the advantage of knocking down any targets that are immediately behind the door.
- In both games, grenades in poor condition have a chance of not exploding when thrown.
- In Jagged Alliance, grenades in somewhat poor condition can still potentially explode after failing to explode on landing, effectively rendering them unpredictable land mines.
- In Jagged Alliance, a Grenade can be combined with Gas, Oil and a Rag to create an Eagle Fearball.