Jagged Alliance Wiki
No edit summary
Line 2: Line 2:
 
|name = H&K MP5K
 
|name = H&K MP5K
 
|weapon type = SMG
 
|weapon type = SMG
|damage = 28
 
|range = 14
 
|ap = 4 / 8
 
 
|ammo type = [[9 mm]]
 
|ammo type = [[9 mm]]
 
|magazine size = 30 rounds
 
|magazine size = 30 rounds
|weight = 2.0 kg (empty)|image = [[File:MP5K.PNG]]}}
+
|weight = 2.1 kg|image = [[File:MP5K.PNG]]|JA_stats = -
  +
|JA2_stats = * '''Damage''': ''23''
  +
* '''Range''': ''20''
  +
* '''AP''': ''6/10''
  +
|JA2:WF_stats = * '''Damage''': ''28''
  +
* '''Range''': ''14''
  +
* '''AP''': ''4/8'' }}
 
==Official description==
 
==Official description==
 
''"This German submachine gun is a must-have weapon for the die hard terrorists and two-bit south american drug lords. "''
 
''"This German submachine gun is a must-have weapon for the die hard terrorists and two-bit south american drug lords. "''
Line 15: Line 18:
 
Cons: Short Range
 
Cons: Short Range
 
===Attachments===
 
===Attachments===
  +
*[[Laser Scope]]
*Silencer
 
  +
*[[Gun Barrel Extender]]
 
*[[Silencer]]
 
==Locations==
 
==Locations==
 
==Tips & Tricks==
 
==Tips & Tricks==

Revision as of 16:46, 12 December 2011

H&K MP5K
MP5K
General Info
Ammo Type

9 mm

Magazine Size

30 rounds

Weight

2.1 kg

Weapon Type

SMG

Statistics
Jagged Aliance

-

Jagged Aliance 2
  • Damage: 23
  • Range: 20
  • AP: 6/10
Jagged Aliance 2:WF
  • Damage: 28
  • Range: 14
  • AP: 4/8
Clear

Official description

"This German submachine gun is a must-have weapon for the die hard terrorists and two-bit south american drug lords. "

Pros: Quick Firing, Fast Burst Fire, Reliable

Cons: Short Range

Attachments

Locations

Tips & Tricks

If you create a custom mercenary with a marksman skill of 80 or above, this will be your starting weapon. Otherwise you can get one in the child factory in central Drassen. Stealth skilled custom merc get a sliencer too.

External links

  1. Wikipedia