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{{Jagged Alliance 2 Weapon
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|name = H&K MP5K
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|weapon type = SMG
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|ammo type = [[9 mm]]
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|magazine size = 30 rounds
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|weight = 2.1 kg|image = [[File:MP5K.PNG]]|JA_stats = -
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|JA2_stats = * '''Damage''': ''23''
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* '''Range''': ''20''
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* '''AP''': ''6/10''
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|JA2:WF_stats = * '''Damage''': ''28''
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* '''Range''': ''14''
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* '''AP''': ''4/8'' }}
 
==Official description==
 
==Official description==
 
''"This German submachine gun is a must-have weapon for the die hard terrorists and two-bit south american drug lords. "''
 
''"This German submachine gun is a must-have weapon for the die hard terrorists and two-bit south american drug lords. "''
   
Pros: Quick Firing, Fast Burst Fire
+
Pros: Quick Firing, Fast Burst Fire, Reliable
   
Cons: Low Damage
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Cons: Short Range
 
===Attachments===
 
===Attachments===
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*[[Laser Scope]]
==Locations==
 
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*[[Gun Barrel Extender]]
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*[[Silencer]]
 
== Locations ==
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=== Jagged Alliance 2 ===
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* Child factory in [[Drassen]].
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=== Jagged Alliance 2: Wildfire ===
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==Tips & Tricks==
 
==Tips & Tricks==
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If you create a custom mercenary with a marksman skill of 80 or above, this will be your starting weapon. Stealth skilled custom merc get a silencer too.
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  +
== See also ==
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* [[H&K MP5A3]]
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==External links==
 
==External links==
 
#[http://en.wikipedia.org/wiki/Heckler_%26_Koch_MP5#MP5K Wikipedia]
 
#[http://en.wikipedia.org/wiki/Heckler_%26_Koch_MP5#MP5K Wikipedia]
 
[[Category:Jagged Alliance 2 Weapons]]
 
[[Category:Jagged Alliance 2 Weapons]]
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[[Category:Jagged Alliance 2 Wildfire Weapons]]

Latest revision as of 20:24, 10 August 2016

MP5K.PNG
H&K MP5K
Ammo Type

9 mm

Magazine Size

30 rounds

Weight

2.1 kg

Weapon Type

SMG

Statistics
Jagged Aliance

-

Jagged Aliance 2
  • Damage: 23
  • Range: 20
  • AP: 6/10
Jagged Aliance 2:WF
  • Damage: 28
  • Range: 14
  • AP: 4/8
Clear

Official description

"This German submachine gun is a must-have weapon for the die hard terrorists and two-bit south american drug lords. "

Pros: Quick Firing, Fast Burst Fire, Reliable

Cons: Short Range

Attachments

Locations

Jagged Alliance 2

Jagged Alliance 2: Wildfire

Tips & Tricks

If you create a custom mercenary with a marksman skill of 80 or above, this will be your starting weapon. Stealth skilled custom merc get a silencer too.

See also

External links

  1. Wikipedia
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