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Greg "Dynamo" Duncan is a prisoner found in Tixa prison.

Background[]

Imprisoned by Deidranna after he failed to show up to a rally, due to his son's illness. Deidranna's men got to him the same day, killed his son while he watched, and threw him in prison. He was not executed because of the efforts of his brother Matt. Has every reason in the world to kill Deidranna and everyone who works for her.

He has a wife, presumably in Alma.


Location[]

Tixa prison (J9). Is subject of rescue quest from head miner in Alma, Matt Duncan (his brother).

Recruiting Dynamo[]

Dynamo can be recruited by someone with at least nominal leadership after you listen to his story.

Initially, he will ask for $50 per day, but if you have enough leadership, you can refuse and he will join you for free.

Skills and stats[]

Traits[]

Equipment[]

  • None

Relationships[]

Likes

Liked by[]

Dislikes[]

Disliked by[]

  • None

Quotes[]

  • "...S.O.B.!" - something goes wrong (usually a failed skill test).
  • "Gonna get that broad Deidranna - ain't nothin' gonna stop me but death!" - anticipating danger.
  • "You don't hit me, you don't scare me!" - near miss.
  • "Its rainin' bullets!" - suppressed.
  • "BINGO!" - enemy killed.
  • "Packs a punch." - killing an enemy with a weapon wit burst mode.
  • "You did good, Shank!"  - Shank performed well.
  • "Make your stomach turn..." - gory kill/rotted corpse.
  • "I'm not into it right now." - refuse to carry out certain orders (e.g. planting explosives beneath his feet).
  • "Hey! Where's my money?" - Not paid because the Current Balance is 0$.
  • "This isn't about me, you understand. This is about my son. You might not ever know the peace I feel right now, but let me tell you, you're a major part of it." - completing the game with Dynamo as team member.

Notes[]

  • Decent mechanic and a mediocre soldier. His Lockpicking skill can be useful unless no other mercenary possesses it.
  • Somewhat poor physical stats. Those required to be trained before Dynamo gets useful in combat. Due to his high Wisdom score, his Marksmanship and Explosives skills can be trained rapidly, as well as physical traits.
  • Dynamo becomes useful as a machine gunner/automatic rifleman with Marksmanship developed to at least 90 and Strength around 80 due to his Psycho trait.


Jagged Alliance: Online[]

Greg "Dynamo" Duncan Soldier Lvl 2
Endurance 18 Pistols 17
Strength 32 Light Machineguns 6
Reflex 11 Shotguns 5
Dexterity 31 Rifles 3
Perception 15 Assault Rifles 21
Cost for 3 day(s) HP 145 Sniper Rifles 2
1 Beer AP 17 Machine Guns 3
10193 Specialization: REF -5
282 DEX +3

__NOFACTBOX__

Description[]

Dynamo was imprisoned by Deidrianna after he failed to show up to one of queen's speeches because of his son's illness. Deidrianna's men got to him the same day, shot his son in front of him and threw him in prison. After his release, he went all the way underground and emerged recently with significantly improved weapon skills.

Starting items[]

Quotes[]

Costs[]

LVL Cost Cost/Day




Image Gallery[]



RPCs of Jagged Alliance 2
Omerta Ira Smythe / Dimitri Guzzo / Carlos Dasouza / Miguel Cordona
San Mona Igmus "Iggy" Palkov
Estoni Kevin "Maddog" Cameron
Cambria Dr. Vincent Beaumont
Alma Lt. Conrad Gillitt
Tixa Greg "Dynamo" Duncan / Breeham "Shank" Druz
Variable Location Hamous / Devin Connell / Richard "Slay" Ruttwen / MadLab's Robot / Mike (1.13 only)