Get into the plant and destroy all four coils. This is the twenty-eight scenario mission in Jagged Alliance: Deadly Games. Here, you are tasked by Gus Tarballs to blow up four different coils used to manufacture satellite dishes by the DFk.
Reward[]
$21,000
Walkthrough[]
Welcome back to another "blow up stuff" mission and a Metavira-like terrain. The single plant is south-east of your drop-off point and there are trees south of you or rather everywhere. They provide not much coverage, however, by this point, you should have good quality weapons and mercs. There is only one door in the middle protrusion. Besides the live explosives you'll find at your drop-off point, bring at least one if you have. The four coils are located in the north-western and north-eastern rectangular protrusions of the plant. Head to the north-western one and blow up the corner wall not so high up or you can't reach the first coil - see the Youtube videos. North-eastern wall you can blow the northern edge at the top. If the first coil doesn't blow up along with the wall, use another live explosive given to you to blow the two up. DFk personnel outside and inside are strong and heavily-armed so watch out. A particular Dfk personnel named Glover is heavily armoured and thus takes lots of shots. Dfk personnel may throw Hand Grenade(s) and Tear Gas Grenade(s) at your mercs. Enemies may be behind the doors of the plant and besides the outer door, only one interior door is unlocked. Some goodies are inside such as a Tool Kit, a First Aid Kit and a piece of rag. You will find Compound 17, money, a Camo Kit and a Locksmith Kit along with M-14 and M-16 ammo dropped by enemies.