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[[File:Fidel.png|thumb|400px]] |
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{{Infobox mercenary |
{{Infobox mercenary |
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+ | |name=Fidel Dahan |
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+ | |image= |
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+ | |nationality=Cuban |
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+ | |voicedby= |
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+ | |appearsin= Jagged Alliance |
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+ | |firstappearance=Jagged Alliance |
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+ | |health=88 |
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+ | |agility=83 |
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+ | |dexterity=64 |
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+ | |wisdom=71 |
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+ | |medical=3 |
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+ | |explosives=97 |
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+ | |mechanical=6 |
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+ | |marksmanship=85 |
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+ | |experience level=2 |
+ | |hiring fee=1550 |
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+ | }} |
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Infamous for his aggressive and stubborn nature, and skill with explosives. |
Infamous for his aggressive and stubborn nature, and skill with explosives. |
Revision as of 14:40, 4 June 2016
A mercenary hireable from A.I.M., and a mainstay of the series.
Infamous for his aggressive and stubborn nature, and skill with explosives.
Appearances: Jagged Alliance, Jagged Alliance: Deadly Games, Jagged Alliance 2, Jagged Alliance 2: Unfinished business , Jagged Alliance 2: Wildfire, Jagged Alliance: Back in Action.
Biography
"The irrepressible Fidel Dahan was bred for this business. At ease with firearms and explosives, he is wanted on a worldwide warrant for his role in the Cancun Catastrophe, but has managed to stay one step ahead of the organisations seeking his capture." - A.I.M. Dossier, Jagged Alliance
"Due to numerous employee complaints concerning his refusal to follow orders, Fidel "Leave me alone, I'm busy!" Dahan was recently suspended for a thirty-day period. Promising a changed attitude, he was returned to active duty by A.I.M. though because he is so proficient with both firearms and explosives." - A.I.M. Dossier, Jagged Alliance 2
Additional info
- Has a comical ruthlessness to him. Conveyed by a short, heavy, Cuban accent.
- Usually mad about something, shows hints of a softer side but even that is tainted.
- Extremely impatient. Type of guy that would force a square into a circle while blaming the square for his frustration.
- Jagged Alliance 2 has Fidel "Not being quite himself lately". There are some hints suggesting this has something to do with the disappearance of Hurl E. Cutter.
- Trivial bits of dialogue in various games suggest he may be homosexual.
Equipment
Jagged Alliance
- Colt 1911
- .45 ACP
- Detonator
- Radio
- 3-pocket Assault Vest
Deadly Games
- .357 Magnum
- C-4
- Radio
- 3-pocket Assault Vest
- Detonator
- .357 Ammo
Jagged Alliance 2
Skills
Traits
Quotes
Jagged Alliance and Deadly Games
- "Yes... I work for you." - when hiring
- "Dis guy gonna get it!" - near miss
- "Leave me alone, I busy!" - disobeying orders
- "Somebody be shooting at me over here!" - attacked by unseen unenemy
- "It have bomb! But it no problem." - trap detected
- "You need bomb guy, no?" "If you see Hurl, tell him I say "Hello!"" - on call, Deadly Games
Jagged Alliance 2
- "Hello.. Fidel is in appliance." ,"Dis is taking much time" - on call
- "How long?","You tell the bad guys Fidel is coming. You tell dem that." - hiring
- "How dis thing work? Fidel no here now... Ok, I be here NOW, but no be here when you get message, or you no get machine, you get Fidel. One ting for sure. Fidel likes to kill. And Fidel likes money." - answering machine
- "Sorry I no contact you sooner. They take Fidel's computer. They say the find files of bad pictures. Is not true. I no know how they get there. Right now is good time for job far away. You come to AIM, we talk." - return email
- "I find dese bad guys. Da chickens cannot hide from Fidel." - enemy in hiding
Relationships
Likes
Liked by
Dislikes
Disliked by
Notes
Jagged Alliance
- Due to his stubborn nature, Fidel refuses to move after he begins firing at a standing enemy. To remedy this, add a combat knife to his inventory, and switch to it if you want him to move again, or wait until the enemy moves. Also applies in Deadly Games.
Jagged Alliance: Deadly Games
- Fidel will quit if he doesn't kill enough enemies, stating that the contract too boring and there isn't enough to kill.