Deliver the briefcase to the double agent code-named Blue Moon and ensure that he survives to complete delivery is the ninth scenario mission in Jagged Alliance: Deadly Games. Here, you are tasked by Gus Tarballs to deliver a briefcase to a double agent named Blue Moon.
Reward[]
$9,000
Walkthrough[]
You can't start the mission without the special briefcase provided to your inventory. Ideally, given it to a merc with high action points and energy so he or she can move fast. You face an urban terrain now, with quite strong enemies. Your team starts off in the north-west. Nearby is a forest but not a dense one and there's a path easily found. To the south-east is huge open area with scattered trees, cactus and rocks where the bulk of the red-shirts are. In the north-east is a building with a locked door and definitely housing one or two red-shirts.
You merc with the briefcase should travel down the path noted above. If he or she is a good marksman or woman, fine, but red-shirt can hit you or use a variety of grenades to hinder. Perhaps, back up this merc with another. The rest of the mercs ideally should stay under over along the rocks and bushes you can see south. Don't enter the open area as best as you can to avoid being injured or killed by suddenly appearing enemies. One red-shirt when killed will most definitely drop an extended ear. Blue Moon is not in the building but in the open area in the south-east. Be extremely careful when crossing as the red-shirt in the building will snipe at you through the window. That building's door is locked so either to bring a merc with high mechanical skills and a locksmith kit or kill the red-shirt that holds the key to that door. There is one crate with a red cross inside and a second crate. Remember, don't let Blue Moon get killed.