Attack rebel's training base and eliminate all new recruits. Training facility may be well-stocked with equipment. This is the nineteenth scenario mission in Jagged Alliance: Deadly Games. Here, you are tasked by Gus Tarballs to kill off all enemies.
Reward[]
$10,000
Walkthrough[]
You either get 10 or 14 turns. The area is an urban terrain. To the east is a huge ocean, not of your concern. Your drop-off point is to the south-east with a forest in front of you. Above the forest is a long fence and red-shirts may start appearing. If you have long-rage weapons like M-14s, M-16s or a good quality .12g rifle all with sniper scopes and a grenade launcher with an assortment of grenades, you should be able to tackle the enemies well. One red-shirt will thrown Tea Gas Grenades at your team if you don't injure or kill him. There are two buildings to the north-west, one large one with a front locked door. One red-shirt outside should drop a key to it and when you unlocked it, you will find another red-shirt inside or he will shoot at your mercs from the window or throw a stun grenade. Inside that building should be a locksmith kit and one crate with a grenade launcher. There's a further unlocked door in that building leading to just furniture. South-east of that building above a second fence are two crates. The area to the south-west or west is mined but if you manage to cross it, you'll find a chunk of steel. Another red-shirt will drop another key to the second smaller building above. No enemies inside, just six crates, one opened and as the mission title states, there are goodies in the crates. From right to left: one Ruger Redhawk Revolver, one tear gas grenade, one M-16 ammo, one M-14 ammo and three mustard gas grenades. Move very fast if given just 10 turns.