A type of ammo appearing in the series, used strictly for shotguns and large hunting rifles.
Types[]
Jagged Alliance[]
- .12g Ammo
- "A box of six Remington 2 3/4, extended-range, buffered-magnum, .12-gauge, shotgun shells."
Jagged Alliance 2[]
- "This magazine contains 7 rounds of 12 gauge polycore slugs. Each round tears through body armor as though it was tissue paper."
- "This 12 gauge magazine holds 7 rounds of "00" SSG ammunition. Favored by law enforcement personnel, effective in urban firefights against unarmored opponents."
Jagged Alliance 3[]
- 12-gauge Buckshot
- "Inflicts Bleeding"
- 12-gauge Breacher
- "Very short range (-50%), wide attack cone, improved armor penetration (from none to medium), prevents Grazing hits due to opponents Taking Cover, inflicts Suppressed", 2x damage to objects.
- 12-gauge Sabot
- "+4 range, narrow attack cone, inflicts Bleeding"
- 12-gauge Saltshot
- "Low damage (-50%), -2 range, wide attack cone, inflicts Inaccurate"
Usage[]
Locations[]
- Locked chamber at the back of Father Walker 's church, Sector C13, Drassen.
- The Hicks' home, Sector F10
Notes[]
- In Jagged Alliance 3, ammo can be crafted.